1.23.2012

It's Been A While

Fuck you, Staind.
You've managed to ruin a phrase that people say all the time.
Also, your name is misspelled and you sound like a MORE awful Limp Bizkit.
But, hey, at least Fred Durst died from that exploded appendix...the one I sent him that was full of hand grenades and needles covered in hep-C.
So, Happy New Year after all, I suppose.

I have been in quite a busy state.
The Grind Show audio book project, which has sort of had no real deadline, suddenly has a very hard, very real, very fast-approaching deadline.
But, after a solid weekend of rerecording and editing, I am almost done.
I need to edit my rerecord of chapter 2 (the original chapter was not as action packed as it should have been) and then, barring some huge, computer-related cataclysm, the Grind Show audio book is finished.
Cannot WAIT for people to hear this...
More information coming soon.


Then there is my upcoming trip to Los Angeles.
I'll be attending They Might Be Giants' 30th anniversary concert, seeing a recording of Jay and Silent Bob Get Old (as will Will's lovely wife, Diana, who, thanks to Will, has NO IDEA what she is in for) and, hopefully hanging out with Grahme Skipper and Dan Delgado, he of the terrifying, knobbly word cock.
When I return, I will be a mere four days from my 31st birthday party...which will feature liquid...motherfucking...nitrogen.
There will also be other awesome science things to do.
I plan to wear a lab coat and quote Portal all evening.

When I find the time, I have been playing my copy of the Metal Gear Solid HD collection which has cleaned up, prettier versions of MGS 2, MGS 3 and MGS Peace Walker.
I've always loved these games, but was reminded of why after playing Metal Gear Solid 3: Snake Eater, the first, chronologically speaking, Metal Gear game.
The depth to these games is...incredible...
The entire series is based, not on running in guns blazing, but in staying hidden.
You can potentially, if you're amazing and Japanese, play every single game in the series without being seen by the enemy and by taking them out with non-lethal force.
It requires skill and patience, but it's possible, and you're rewarded for both.
And then there is the story...
I'm planning on playing the whole series in order just to get a clearer pictuire at the ridiculously convoluted, super-Japanese plotline.
I say "clearer picture" because that's really all you can get when it comes to Metal Gear.
That should carry me into 2013 nicely...

Aside from reliving my fondest tactical stealth action memories, Chris and I have been watching the sixth season of Dexter, which, despite the inclusion of such television and movie stars as Tom Hank's son and Commander Adama from BSG, was really awful.
Except for the last thirty seconds.
Again, if you want something cool, just watch the last thirty second of Dexter, season six.
With the events of that thirty seconds, season seven promises to be good.
HAS to be. 

Along with all this, I've recorded some VO for new friend/collaborator, Phil Maniaci, who was a co-producer "Bitter Sweet", the short film that was too scary for Steve Buscemi, rerecorded some Lenovo VO for TransPerfect and, tomorrow, I have my third session with Speakaboos, in which I will finish where I left off in my recording of the alphabet.
I was on "G".
Which stands for "green".
The color, not the fad.

Very exciting times.
Very exhausting, exciting times.

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